Day 561: still found no other person. I saw some mushrooms which seemed to emit a music like sound. I wonder about these patterns, which must be made by a figure I started to refer to as the carpenter. Using unique acoustic materials for each tile on the floor, reverberated by the emptiness of the room. Surprisingly I am not running out of energy yet, but I feel my determination withering. If anybody is out there, please come say hi....
this thing is a lot of fun (calling it a game seems inappropriate due to being a toy jam submission)! its sort of like a 2d catacombs of a solaris with fun dialogue and music.
at -6, 200 there is a room full of doors, the bottomleftmost of which goes to the next room over. it is enjoyable to go through this door, walk left, go through this door, and repeat for a while.
Really cool game! Love how ambient the rooms can become with the right combo of color/tiles/music! And how the map puts into context how small you and the rooms are in this world. Love it!
Very cool concept, super unique, I like it a lot! I would really like to know how you went about generating the world if it is the same for each player, is it just tons of randomization/procedural generation or is there something more complicated going on "under the hood" so to speak when you went about generating the world? In any case though super cool! :)
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this is so far up my alley, joe chill is there >.<
so how is the same world shared by all players?
this is the best game ever made
After 80 hours, I feel truly lost. My friends and my family have stopped talking to me and I have become addicted to cigarettes.
Day 561: still found no other person. I saw some mushrooms which seemed to emit a music like sound. I wonder about these patterns, which must be made by a figure I started to refer to as the carpenter. Using unique acoustic materials for each tile on the floor, reverberated by the emptiness of the room. Surprisingly I am not running out of energy yet, but I feel my determination withering. If anybody is out there, please come say hi....
so good. commenting to ask for an ost release
this thing is a lot of fun (calling it a game seems inappropriate due to being a toy jam submission)! its sort of like a 2d catacombs of a solaris with fun dialogue and music.
I love everything about this game, but there is one issue:
i can't mark a room with the letter s, and i have to paste it in every time i want a room's name to include the letter s
Also this is just a suggestion, but you should really look into making an android port, would LOVE to play this on the go
oops, fixed! android port might happen too
thanks dude you're awesome
same, buddy
at -6, 200 there is a room full of doors, the bottomleftmost of which goes to the next room over. it is enjoyable to go through this door, walk left, go through this door, and repeat for a while.
16, 8 aphex worm
thanks for the tip, this is a good one
14,4 ghost marriage
such a cool concept
this is so cool i love it
secret club access at [-46, 7]
ty i'm so happy to be in the secret club
secret club goes especially hard
rly cool !
awesome!!
this is so so cool and creative!! I keep getting surprised by all the little details, it's wonderful
do you think you'll ever release the source for this? I'd love to dig into how this works
yeah I'll get around to it soon probably
This is really cool, enjoying just wandering around.
If anyone wants a cool room, 38, 71 is just pure white
Really cool game! Love how ambient the rooms can become with the right combo of color/tiles/music! And how the map puts into context how small you and the rooms are in this world. Love it!
I just love this silly little thing
I love his little walking animation. I love just walking around.
Reminds me of something i made a little while ago, just made into more of an actuall game i guess.
I wonder how much of this is procedually generated. I wonder how much is the same for everyone.
Very good Carpet Museum
THIS IS SO COOL!!!!! awesome concept, so creative
Pretty neat! How does the music work?
Very cool concept, super unique, I like it a lot!
I would really like to know how you went about generating the world if it is the same for each player, is it just tons of randomization/procedural generation or is there something more complicated going on "under the hood" so to speak when you went about generating the world?
In any case though super cool! :)
Cool game!
really nice!! :)
I like how there's rooms where you have to go around stuff and I've also never found a room where you can't get through, being forced to go back.
I wonder if it's intentional or if I just got lucky.
tried my best to make sure this was the case. there shouldn't be any rooms that are totally blocked off every entrance
It appears you got lucky, I got stuck at [6,-5] haha
this is the carpet gallery of all time
the music at -6 -27 is so cool
neat game! I'm a fan
very cool, love the work put into this.
I'd love to see a full game with this aesthetic and exploration freedom